During the summers of 2012 and 2013, I worked as a research intern at Duke University under Professors Ryan P. McMahan and Regis Kopper, in the “DIVE” — this was a high-fidelity immersive virtual reality “cave” environment, enclosing the user in a 10’x10’x10′ room with back-projected walls and a hand-held controller. Applications for this system were developed either through a platform called “Virtools”, or through an SDK known as “Syzygy”.
For most of my time I collaborated with Professor Kate Scholberg, of the Duke High Energy Neutrino Physics Group, on a VR visualization and fitting application for data coming out of the Super-Kamiokande neutrino detector. I started from scratch and developed the application fully with the Syzygy SDK providing an easy interface for the distributed rendering inherent in our VR system.
The resulting code can be found on my github, and the application itself is described best by the two poster abstracts (pdfs: 2013,2014, IEEEexplore: 2013,2014) I published at IEEEVR 2013 and 2014.


